Our concept artist finished the texture for the Engineer. He’s making another mood sketch for the Meteor Desert map. He’s also fixing some prop textures from the Volcano Island map, and new icons for the objectives in the HUD. Our modeller finished the train, and is currently working on the cargo elevators and the crater. The animator is almost finished with all the animations for the engineer and is working on getting the Engineer in-game. The programmers have fixed the HUD that was having some bugs with the HP and the classes have been balanced with attack damage. The train in the meteor map is moving a bit faster now. The Gunner can shoot again after dropping the crystals. Our level designer is busy with the level edge and collision. After that he will make the mountain that stands over the elevator shaft.
More updates will follow.